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Passive Event System

The Passive Event System allows you to create entire multi-layered events or simulations without ever having to touch a line of code, fully automated. The modular NODAL system allows you to link complex logic and triggers to the extent you were making a map, all self contained within the event. Schedule events for date and time, trigger them manually, or have them randomly start. Combat Simulation System integrated!

Please see our main product page for specific details: https://www.wiltostech.com/creations/gmod/PES/

Si vous avez des questions, contactez-nous : en cliquant ici

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