How to configure XP gain from player/NPC kills
Navigate to lua/advswl/config/crafting/sv_craftwos.lua
Look near the bottom of the file, you should see something like this:
wOS.ALCS.Config.Crafting.SaberExperienceTable[ "superadmin" ] = {
PlayerKill = 60,
NPCKill = 15,
}
Copy and paste this at the bottom of the file
These lines determine the experience gain from killing npcs, and players per usergroup
Change the usergroup you are targeting by changing the "superadmin" text to what rank you wish to target
"PlayerKill" changes the amount of XP gained when this rank kills another player
"NPCKill" changes the amount of XP gained when this rank kills an NPC
Example
This will give the "owner" rank 120 XP when killing a player, and 10 XP when killing an NPC
wOS.ALCS.Config.Crafting.SaberExperienceTable[ "owner" ] = {
PlayerKill = 120,
NPCKill = 10,
}